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Star ruler 2 multiplayer
Star ruler 2 multiplayer




When using cards marked with an asterisk (*), use your version as printed literally and ignore any errata. Players should use whichever version of a card they have, keeping any errata in mind. This section identifies the most up-to-date versions of those cards. Some of our cards have changed between printings or will change in future printings. Note that cards without factions such as Mercenary Garrison (an Unaligned Base) do not count for these missions, and that there must be two separate factioned bases for Rule and three separate factioned ships for Unite. Similarly to Ally, playing an Embassy Base (Star Empire/Trade Federation) and an Alliance Landing (Star Empire/Trade Federation) in the same turn will activate the Rule mission, because there are two factions across both bases. The Rule and Unite missions require playing cards from multiple factions. However, an Assault Pod (Blob/Star Empire), a Blob Fighter (Blob) and an Imperial Fighter (Star Empire) would not complete the Influence mission, because there is not a common faction across all three ships. For example, an Assault Pod (Blob/Star Empire), an Embassy Base (Star Empire/Trade Federation), and a Recycling Station (Star Empire) would complete the Influence mission, because they all share the Star Empire faction. Cards are considered to have the same faction if they share a faction. The Colonize and Influence missions require you to have multiple cards of the same faction in play. For example, if you activated both ally abilities on a Coalition Freighter, you would complete this mission by activating a machine cult and a trade federation ally ability. Two Assault Pods would also complete the Ally mission as either Blob and Star Empire ally abilities, or Star Empire and Blob ally abilities.Īs a special note for completing the Ally mission, both ally abilities may come from the same card, if there are two separate ally abilities. This does satisfy Ally’s conditions and allows you to complete the mission (assuming you haven’t completed another mission this turn). Ally sees Assault Pod’s ability as Star Empire and Blob Fighter’s ability as Blob.Ally sees Assault Pod’s ability as Blob and Blob Fighter’s ability as Blob.Assault Pod’s ally ability has two factions (Blob/Star Empire), so Ally will check both of them: You have Assault Pod and Blob Fighter in play. For example, the Ally mission can be completed with any two ally abilities from different factions. If one or more of the factions would satisfy the effect, you must use one of those factions to resolve the effect. If an effect would check the faction of something that has multiple factions, perform the check for each of those factions. Multi-faction ships, bases, and ally abilities count as both factions for the purpose of missions. It is considered Blob for effects that check if it is Blob, and Star Empire for effects that check if it is Star Empire.

star ruler 2 multiplayer

For example, the Assault Pod ship is Blob/Star Empire. Multi-Faction Cards and United: Missions ClarificationsĪ multi-faction ship, base, or ally ability is treated as having both factions.






Star ruler 2 multiplayer